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RescureMenDemo
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Commit
2cff6957
authored
Jul 13, 2020
by
李楚霏
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Plain Diff
调整移动;调整触碰逻辑
parent
b8bf8c22
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3 changed files
with
33 additions
and
55 deletions
+33
-55
rescureMen/assets/scene/test.fire
+0
-0
rescureMen/assets/script/gear.ts
+23
-32
rescureMen/assets/script/rope.ts
+10
-23
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rescureMen/assets/scene/test.fire
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2cff6957
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rescureMen/assets/script/gear.ts
View file @
2cff6957
...
@@ -21,7 +21,8 @@ export default class NewClass extends cc.Component {
...
@@ -21,7 +21,8 @@ export default class NewClass extends cc.Component {
points
:
cc
.
Vec3
;
points
:
cc
.
Vec3
;
startCollision
:
boolean
=
false
;
startCollision
:
boolean
=
false
;
relativeVelocity
:
any
;
relativeVelocity
:
any
;
dir
:
cc
.
Vec3
;
startMove
:
boolean
=
false
;
// LIFE-CYCLE CALLBACKS:
// LIFE-CYCLE CALLBACKS:
onBeginContact
(
contact
,
selfCollider
,
otherCollider
)
{
onBeginContact
(
contact
,
selfCollider
,
otherCollider
)
{
...
@@ -31,7 +32,6 @@ export default class NewClass extends cc.Component {
...
@@ -31,7 +32,6 @@ export default class NewClass extends cc.Component {
}
}
onPreSolve
(
contact
,
selfCollider
,
otherCollider
)
{
onPreSolve
(
contact
,
selfCollider
,
otherCollider
)
{
if
(
otherCollider
.
node
.
name
.
includes
(
'staticGear'
))
{
if
(
otherCollider
.
node
.
name
.
includes
(
'staticGear'
))
{
this
.
rigidBody
.
angularVelocity
=
-
otherCollider
.
node
.
getComponent
(
cc
.
RigidBody
).
angularVelocity
;
// this.node.position = otherCollider.node.position;
// this.node.position = otherCollider.node.position;
var
worldManifold
=
contact
.
getWorldManifold
();
var
worldManifold
=
contact
.
getWorldManifold
();
var
vel1
=
selfCollider
.
node
.
getComponent
(
cc
.
RigidBody
).
getLinearVelocityFromWorldPoint
(
worldManifold
.
points
[
0
]);
var
vel1
=
selfCollider
.
node
.
getComponent
(
cc
.
RigidBody
).
getLinearVelocityFromWorldPoint
(
worldManifold
.
points
[
0
]);
...
@@ -41,7 +41,8 @@ export default class NewClass extends cc.Component {
...
@@ -41,7 +41,8 @@ export default class NewClass extends cc.Component {
this
.
rigidBody
.
linearVelocity
=
this
.
relativeVelocity
;
this
.
rigidBody
.
linearVelocity
=
this
.
relativeVelocity
;
setTimeout
(()
=>
{
setTimeout
(()
=>
{
this
.
rigidBody
.
linearVelocity
=
cc
.
v2
(
0
,
0
);
this
.
rigidBody
.
linearVelocity
=
cc
.
v2
(
0
,
0
);
},
300
);
this
.
rigidBody
.
angularVelocity
=
-
otherCollider
.
node
.
getComponent
(
cc
.
RigidBody
).
angularVelocity
;
},
100
);
},
0
);
},
0
);
}
}
}
}
...
@@ -70,48 +71,38 @@ export default class NewClass extends cc.Component {
...
@@ -70,48 +71,38 @@ export default class NewClass extends cc.Component {
this
.
startPoint
=
event
.
getStartLocation
();
this
.
startPoint
=
event
.
getStartLocation
();
}
}
_touchMoveEvent
(
event
:
cc
.
Event
.
EventTouch
)
{
_touchMoveEvent
(
event
:
cc
.
Event
.
EventTouch
)
{
// this.points.push(event.getLocation());
var
touches
=
event
.
getTouches
();
// if (this.points.length > 20) {
let
newPos
=
this
.
node
.
parent
.
convertToNodeSpaceAR
(
touches
[
0
].
getLocation
());
// this.points.shift();
// let subPos = oldPos.sub(newPos);
// }
// let dir = cc.v3(this.nodePos.x - subPos.x, this.nodePos.y - subPos.y, 0);
// const averagePoint = new cc.Vec2(0, 0);
this
.
dir
=
cc
.
v3
(
newPos
.
x
,
newPos
.
y
,
0
);
// this.points.forEach((point) => {
this
.
startMove
=
true
;
// averagePoint.x += point.x;
// averagePoint.y += point.y;
// })
// averagePoint.multiplyScalar(1 / this.points.length);
// const delta = new cc.Vec2(event.getLocation().x - averagePoint.x, event.getLocation().y - averagePoint.y);
// let dir = delta;
let
dir
=
cc
.
v2
(
event
.
getLocation
().
x
-
this
.
startPoint
.
x
,
event
.
getLocation
().
y
-
this
.
startPoint
.
y
);
// clientEvent.dispatchEvent('move', dir);
this
.
move
(
dir
);
}
}
_touchEndEvent
(
event
:
cc
.
Event
.
EventTouch
)
{
_touchEndEvent
(
event
:
cc
.
Event
.
EventTouch
)
{
// this.points = [];
// clientEvent.dispatchEvent('moveEnd');
}
}
_touchCancelEvent
(
event
:
cc
.
Event
.
EventTouch
)
{
_touchCancelEvent
(
event
:
cc
.
Event
.
EventTouch
)
{
// clientEvent.dispatchEvent('moveEnd');
this
.
startMove
=
false
;
this
.
moveEnd
();
}
move
(
dir
)
{
this
.
node
.
position
=
dir
;
// this.rigidBody.awake = true;
cc
.
director
.
getPhysicsManager
().
enabled
=
false
;
}
}
moveEnd
()
{
cc
.
director
.
getPhysicsManager
().
enabled
=
true
;
}
start
()
{
start
()
{
}
}
update
(
dt
)
{
update
(
dt
)
{
if
(
!
this
.
startMove
){
return
;
}
const
oldPos
=
cc
.
v3
(
this
.
node
.
position
.
x
,
this
.
node
.
position
.
y
,
0
);
let
targetPos
=
this
.
dir
.
clone
();
let
subPos
=
targetPos
.
sub
(
oldPos
);
let
distance
=
subPos
.
mag
();
if
(
distance
>
100
)
{
targetPos
=
oldPos
.
clone
().
add
(
targetPos
.
sub
(
oldPos
.
clone
()).
normalizeSelf
().
mul
(
100
));
}
this
.
node
.
position
=
this
.
node
.
position
.
clone
().
lerp
(
targetPos
,
4
*
dt
);
}
}
}
}
rescureMen/assets/script/rope.ts
View file @
2cff6957
...
@@ -9,37 +9,24 @@ const {ccclass, property} = cc._decorator;
...
@@ -9,37 +9,24 @@ const {ccclass, property} = cc._decorator;
@
ccclass
@
ccclass
export
default
class
NewClass
extends
cc
.
Component
{
export
default
class
NewClass
extends
cc
.
Component
{
@
property
(
cc
.
Label
)
label
:
cc
.
Label
=
null
;
@
property
text
:
string
=
'hello'
;
rigidBody
:
cc
.
RigidBody
;
rigidBody
:
cc
.
RigidBody
;
// LIFE-CYCLE CALLBACKS:
// LIFE-CYCLE CALLBACKS:
onPreSolve
(
contact
,
selfCollider
,
otherCollider
)
{
onPreSolve
(
contact
,
selfCollider
,
otherCollider
)
{
// console.error(otherCollider.node.name);
this
.
scheduleOnce
(()
=>
{
// if (otherCollider && otherCollider.node.getComponent(cc.MotorJoint)) {
this
.
rigidBody
.
type
=
cc
.
RigidBodyType
.
Kinematic
;
// // this.rigidBody.awake = false;
},
0
);
// console.error(selfCollider.name);
this
.
rigidBody
.
linearVelocity
=
cc
.
v2
(
0
,
-
otherCollider
.
node
.
getComponent
(
cc
.
RigidBody
).
angularVelocity
);
// otherCollider.node.addComponent(cc.MotorJoint);
// const motor = otherCollider.node.getComponent(cc.MotorJoint);
}
// motor.connectedBody = this.node;
onPostSolve
(
contact
,
selfCollider
,
otherCollider
)
{
// motor.maxTorque = -200;
// this.rigidBody.linearVelocity = cc.v2(0, 0);
// }
}
// const motorJoint =this.node.getComponent(cc.MotorJoint);
// motorJoint.connectedBody = otherCollider.node;
// console.error(motorJoint.connectedBody.name);
this
.
rigidBody
.
linearVelocity
=
cc
.
v2
(
0
,
-
otherCollider
.
node
.
getComponent
(
cc
.
RigidBody
).
angularVelocity
*
3
);
}
onPostSolve
(
contact
,
selfCollider
,
otherCollider
)
{
this
.
rigidBody
.
linearVelocity
=
cc
.
v2
(
0
,
0
);
}
onLoad
()
{
onLoad
()
{
this
.
rigidBody
=
this
.
node
.
getComponent
(
cc
.
RigidBody
);
this
.
rigidBody
=
this
.
node
.
getComponent
(
cc
.
RigidBody
);
this
.
rigidBody
.
type
=
cc
.
RigidBodyType
.
Dynamic
;
}
}
start
()
{
start
()
{
...
...
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